#include "CMaterial.h"

#include "Render\CTexture.h"

namespace Nervus {
	namespace Render {
		//----------------------------------------------------------------------------------
		Material::Material() 
		{
			
		}
		//----------------------------------------------------------------------------------
		Material::~Material() {

		}
		//----------------------------------------------------------------------------------
		void Material::addTexture(Texture* tex){
			mTextures.push_back(tex);
		}
		//----------------------------------------------------------------------------------
	}
}